Egyptian Temple Scene

Lloyd james final farright 131116
View of Scene
Lloyd james final nearleft 131116
View of shrine Area
Lloyd james final shrine 131116
Shrine Close up
Lloyd james sandstone plane
Base Sandstone material - with parameters to create variation when used as part of other materials
Lloyd james sandstone base bd
Base Sandstone Textures
Lloyd james brick plane
Sandstone Block Wall
Lloyd james sandstone wall bd
Sandstone Block Wall Textures
Lloyd james sand cyln
Sand material used for vertex painting on ground surfaces
Lloyd james sand bd
Sand Textures
Lloyd james nat stone cyln
Natural Stone material
Lloyd james natural stone bd
Natural Stone textures
Lloyd james statue wireframe
Statue Render + Wireframe
Lloyd james statue bd
Statue Textures

I went back and improved my Egyptian temple scene, completely overhauling most of the textures, adjust the lighting and adding in some extra assets and details. I am pleased with the improvements and I learnt a lot by improving a previous piece rather just start a new one.
The scene is rendered in UE4, all materials were created using Substance Designer, and Painter to composite materials on some assets.

Material shots to come