A watermill cottage displayed as part of a small scene rendered in realtime in UE4. It will form part of my ongoing watermill environment in future.
All the texturing (with the exception of the barrel and wicker basket) in the scene is done through the use of tiling materials which I created in Substance Designer.
Based off the concept art piece Trollskogen by Andree Wallin. http://andreewallin.deviantart.com/art/Trollskogen-242809901